And so we march right into spring!
What a wonderful time of the year, birds are singing, and flowers are blooming.
On days like these, people like you should be having fun doing whatever they like doing.
Today is special for both you, dear readers, and us, the developers.
This is the first anniversary of development, meaning that we feel the need to share something with you.
Are you ready for the big reveal? No peeking before the countdown is over!
3…
I said no peeking!
2…
1…
SANDBOX V2 RELEASED
We decided to revamp the sandbox to release a new build as the last one was in May of 2023.
The only levels available are the tutorial (duh) and the new & improved sandbox.
We currently have nine weapons, those being
- Glock – re-animated
- Desert Eagle – new
- Python Revolver – new
- Bullpup Rifle – re-animated
- AK-74M – new
- PP-2000 – new
- RPK-16 – new
- Double Barrel Shotgun – kept as is for now
- Bayonet – re-animated
We created this sandbox to have everything we have to showcase now, so you can have fun, test things out, and get ready for the demo which should be coming soon, as the only thing left to do is to design and build a few maps and to clean some of the code, and, well, fix some issues, a lot of them, a ton.
Just like we did in May 2023, we included a few extra goodies alongside the game, such as (digital) posters, profile pictures, and the game soundtrack.
Also, now the ARCADE is available in the game alongside the sandbox, it currently contains 2 games, but there’ll be more as time passes.
- Im-Pong-Sibble (Pong but you can’t win!) – It is a ported-over version of an older project of the lead developer where the AI has been improved in a way. If you somehow beat it and the game bugged out then let the lead developer know so it gets fixed.
- Photon Fury! – It is a space shooter like Chicken Invaders, but, well, no chickens here, just spaceships. It currently only has 6 waves but more will come, but we just did not have enough time to focus on this also.
You can see them in the screenshots below.
You can get it now on the following web pages:
And of course, if you want to meet a community of wonderful people join our Discord.
Speaking of weapons…
NEW WEAPONS AND THROWABLES
First of let’s start with the new weapons.
The Python Revolver is a timeless classic favored by lawmen and outlaws alike. It embodies the essence of reliability and precision.
The PP-2000 is a compact and versatile submachine gun. It is revered for its cutting-edge design and exceptional performance.
The RPK-16 is a modernized iteration of the legendary RPK lineage. It embodies the pinnacle of reliability, firepower, and adaptability.
And then the throwables arrived!
Originally, the idea was to only have one throwable in the game, that being the flashbang. But guess what? We increased the roster from one to four throwables, we will not attach videos for each one of these, however, we will list them for you. You’ll never guess the fourth one, but I’m sure you’ll like it.
- Flashbang
- Grenade – new
- Smoke grenade – new
- Brick – new
You may carry three of each, allowing you to carry twelve throwables in total. Of course, just like the weapons, they got added to the weapon switcher.
Now enjoy a video demonstrating the power of the grenades and ragdolls combined.
SUBTITLE & TOOLTIP SYSTEM REVAMP
The subtitle and tooltip systems were revamped, yet again. Now, they should look a lot smoother and should glitch out way less. If there are any more issues with this somehow contact the devs, but for real please.
SANDBOX REWORK
The sandbox map has been revamped! Sure, it may be smaller but while working on the demo we will expand upon it more, adding a forgotten mechanic that was only messed around with in the prototyping scene, driving! There is an all-new shooting range, now, unlike the last time, the targets do not shoot back at ya. There are also three all-new parkour challenges, a regular one involving jumping and vaulting, one involving breaking some glass, and… an underwater one??
YOU CAN DROWN IN THIS GAME??
That’s right, you can now drown in the game! Well, maybe I shouldn’t have said that so excitedly, but it is what it is. Once you submerge underwater the oxygen bar appears, and it quickly depletes down until it reaches zero. So make sure you finish whatever business you have underwater before you drown!
DEBUG CONSOLE
Are you tired of playing the game the way it was designed? Want to try something new? Want to fly around the map going through every wall at super speed? Worry not, the debug console is here to help with that! While it is designed to help the dev team, we will leave it in the game for the curious people who want to mess around. This feature is available only for mouse and keyboard and may be accessed by pressing F12.
MISCELLANEOUS
Some tools have been created for the developers so some development time has been cut off allowing the developers to do certain things with high-octane speed with no worries whatsoever. One such tool is the room template tool which allows our map-maker to make the rooms at the click of a button.
CLOSING WORDS
Thank you for sticking around for a year, we hope you will stick around for at least one more, if not, then at least a half.
The development team will take a break for a week or two now to plan out some things for the demo such as map redesigns, AI reworks (YES, AGAIN. Reworking it for the third time this year), and other things..
We also hope we will soon have a demo to show you.
And again, happy birthday first to The Nameless!
Credit to ArbitraryCanary for the cake model <3
You can find it here.
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